Knock Knock Mac OS
Knock-Knock | |
---|---|
Developer(s) | Ice-Pick Lodge |
Publisher(s) | Ice-Pick Lodge |
Director(s) | Nikolay Dybowski |
Engine | Unity |
Platform(s) | Microsoft Windows PlayStation 4 Xbox One Mac OS X SteamOS Linux |
Release | October 4, 2013[1] |
Genre(s) | Adventure, survival horror, indie |
Mode(s) | Single-player |
Knock-Knock (Russian: Тук-тук-тук, tr.Tuk-tuk-tuk, IPA: [tuk tuk tuk]) is a 2013 survival horror video game developed and published by the Russian studio Ice-Pick Lodge.[1] It takes place in a pseudo-3Dside-scrolling environment.[2]
Development[edit]
The developers claim that Knock-Knock's design was sent to them by an outsider, and that the production followed his outline.[1][3][4] Its lead designer within Ice-Pick was Nikolay Dybowski.[5] The team based the game's design on the concepts of 'obscurity and inevitability', which the company's Vasily Kashnikov called 'the two greatest fears'. Dybowski remarked that Ice-Pick had to remake 'the game twice from scratch' before it managed to strike the right tone.[6]
Knockd is a port-knock server. It listens to all traffic on an ethernet (or PPP) interface, looking for special 'knock' sequences of port-hits. A client makes these port-hits by sending a. 38 Games Like Knock-knock for Mac. There is an unusual cabin deep in the woods. It had served as a laboratory and a dwelling for three generations of Lodgers. But as of late the latest Lodger has been noticing weird changes in familiar surroundings; things are missing, noises and rattle heard. Something odd is coming out of the woods. Knock is an application that allows you to use your iPhone to unlock your Mac. Just simply 'knock' twice on your iPhone screen, even if it is in your pocket, and instantly your Mac will unlock. It provides you with a safer and faster alternative to using passwords and thanks to a new technology called Bluetooth Low Energy, Knock can securely. 38 Games Like Knock-knock for Mac. There is an unusual cabin deep in the woods. It had served as a laboratory and a dwelling for three generations of Lodgers. But as of late the latest Lodger has been noticing weird changes in familiar surroundings; things are missing, noises and rattle heard. Something odd is coming out of the woods.
Knock-Knock was funded through a successful Kickstarter campaign.[7]
Gameplay[edit]
The main goal of the game is to help The Protagonist survive until dawn. His house is surrounded by something which makes The Protagonist fear strongly for his life. The player takes control of The Protagonist and helps him survive by turning the lights on in every room of the house. The items in a room can only be interacted with only once the light is on. There might be, for example, a clock which can help speed up the time, a place where The Protagonist can hide, or just some decor items. At the same time, the more rooms are lit, the faster The Guests will come. When a Guest walks into a lit room, the lights go off.
The gameplay is also affected by The Protagonist's poor physical condition. As an example, he suffers from an eye condition which makes him stand still after a turning on a light bulb to adjust to a change of lighting.
Time in Knock-Knock is relative and can even go backwards.
Reception[edit]
Knock Knock Mac Os Download
The game's computer version received 'mixed or average reviews' from critics, according to the review aggregation site Metacritic.[8]
Knock Knock Mac Miller Cover
References[edit]
- ^ abcMarchiafava, Jeff (October 9, 2013). 'Review; Knock-Knock'. Game Informer. Retrieved June 12, 2019.CS1 maint: discouraged parameter (link)
- ^Swain, Eric (December 10, 2013). ''Knock Knock'' Is Creepy'. Pop Matters. Retrieved June 12, 2019.CS1 maint: discouraged parameter (link)
- ^Meer, Alec (July 27, 2012). 'Knock-Knock. 'Who's There?' Ice-Pick Lodge. 'Uh-Oh.''. Rock, Paper, Shotgun. Retrieved June 12, 2019.CS1 maint: discouraged parameter (link)
- ^Couture, Joel (November 7, 2013). 'Talking Spooky Stuff with Ice-Pick Lodge [Interview]'. Mash Those Buttons. Retrieved June 12, 2019.CS1 maint: discouraged parameter (link)
- ^Mammo, Jordan. 'Don't look for order in the horror of Knock-Knock'. Kill Screen. Retrieved June 12, 2019.CS1 maint: discouraged parameter (link)
- ^Khaw, Cassandra (September 27, 2013). 'Ice-Pick Lodge on the Making of Monsters'. USgamer. Retrieved June 12, 2019.CS1 maint: discouraged parameter (link)
- ^Rossignol, Jim (October 9, 2013). 'Wot I Think: Knock, Knock'. Rock, Paper, Shotgun. Retrieved June 12, 2019.CS1 maint: discouraged parameter (link)
- ^'Knock-knock for PC Reviews'. Metacritic. Retrieved June 12, 2019.CS1 maint: discouraged parameter (link)